![]() There’s no doubt that for the stubborn player who can deal with all these issues, the sandbox is where it’s at. Granted, you’ll need the patience to actually put up with the convoluted interface, questionably helpful camera, and general issues regarding creating monstrous apparatuses of screaming fear within the huge 3D space. Playing the main campaign unlocks toys (parts, mostly) for the sandbox, but there’s a surprisingly hardcore construction set with a steep learning curve, online sharing features, and a ton of things to construct. ![]() The sandbox mode is the meat for the more hardcore simmers among us–those who revel in theme park simulations. ScreamRide is obsessed with the concept of building a better thrill ride, but it’s almost two distinct games. Roller Coaster Tycoon has been moving along steadily over the years, mostly on PC, but there’s an undeniable appeal to the idea of making your own coaster. Another roller coaster sim, but on a console? Is Microsoft desperate here? Maybe, but MS has a history of attempting to create games that skirt the casual party game line, whether it’s the ill-fated Fusion Frenzy games or even Viva Pinata!.
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